StringSetting, gui.set_locale removed

This commit is contained in:
MihailRis
2024-04-26 03:03:42 +03:00
parent 6650e27737
commit 001617f6d9
7 changed files with 47 additions and 20 deletions
-8
View File
@@ -385,13 +385,6 @@ static int l_gui_get_locale(lua_State* L) {
return 1;
}
/// @brief gui.set_locale(locale: string) -> nil
static int l_gui_set_locale(lua_State* L) {
auto locale = lua_tostring(L, 1);
scripting::engine->setLanguage(locale);
return 0;
}
const luaL_Reg guilib [] = {
{"get_viewport", lua_wrap_errors<l_gui_getviewport>},
{"getattr", lua_wrap_errors<l_gui_getattr>},
@@ -400,7 +393,6 @@ const luaL_Reg guilib [] = {
{"str", lua_wrap_errors<l_gui_str>},
{"reindex", lua_wrap_errors<l_gui_reindex>},
{"get_locale", lua_wrap_errors<l_gui_get_locale>},
{"set_locale", lua_wrap_errors<l_gui_set_locale>},
{"get_locales_info", lua_wrap_errors<l_gui_get_locales_info>},
{NULL, NULL}
};