fix main shader & lua parser
This commit is contained in:
@@ -20,6 +20,9 @@ void main() {
|
||||
if (alpha < 0.2f)
|
||||
discard;
|
||||
alpha = 1.0;
|
||||
} else {
|
||||
if (alpha < 0.002f)
|
||||
discard;
|
||||
}
|
||||
f_color = mix(a_color * tex_color, vec4(fogColor,1.0),
|
||||
min(1.0, pow(depth*u_fogFactor, u_fogCurve)));
|
||||
|
||||
Reference in New Issue
Block a user