add doc/**/cameras.md & update cameras library
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local Camera = {__index={
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get_pos=function(self) return cameras.get_pos(self.cid) end,
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set_pos=function(self, v) return cameras.set_pos(self.cid, v) end,
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get_name=function(self) return cameras.name(self.cid) end,
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get_index=function(self) return self.cid end,
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get_rot=function(self) return cameras.get_rot(self.cid) end,
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set_rot=function(self, m) return cameras.set_rot(self.cid, m) end,
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get_zoom=function(self) return cameras.get_zoom(self.cid) end,
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set_zoom=function(self, f) return cameras.set_zoom(self.cid, f) end,
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get_fov=function(self) return cameras.get_fov(self.cid) end,
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set_fov=function(self, f) return cameras.set_fov(self.cid, f) end,
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is_perspective=function(self) return cameras.is_perspective(self.cid) end,
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set_perspective=function(self, b) return cameras.set_perspective(self.cid, b) end,
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is_flipped=function(self) return cameras.is_flipped(self.cid) end,
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set_flipped=function(self, b) return cameras.set_flipped(self.cid, b) end,
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get_front=function(self) return cameras.get_front(self.cid) end,
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get_right=function(self) return cameras.get_right(self.cid) end,
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get_up=function(self) return cameras.get_up(self.cid) end,
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look_at=function(self, v) return cameras.look_at(self.cid, v) end,
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}}
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local wrappers = {}
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cameras.get = function(name)
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local wrapper = wrappers[name]
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if wrapper ~= nil then
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return wrapper
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end
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local cid = cameras.index(name)
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wrapper = setmetatable({cid=cid}, Camera)
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wrappers[name] = wrapper
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return wrapper
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end
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