One step closer to multiplayer
This commit is contained in:
@@ -49,6 +49,8 @@ public:
|
||||
const EngineSettings& settings,
|
||||
BlocksController* blocksController);
|
||||
void update(float delta, bool input, bool pause);
|
||||
|
||||
Player* getPlayer();
|
||||
};
|
||||
|
||||
#endif /* PLAYER_CONTROL_H_ */
|
||||
|
||||
Reference in New Issue
Block a user