EngineSettings: chunksLoadDistance, chunksPadding
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@@ -20,7 +20,6 @@ int _png_load(const char* file, int* width, int* height){
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png_bytepp row_pointers;
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png_structp png_ptr;
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GLuint texture;
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GLuint texturems;
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int alpha;
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if ( !( f = fopen(file, "r" ) ) ) {
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