add mat4.from_quat(...) & update mat4.decompose(...)
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@@ -45,7 +45,7 @@ static int l_add_callback(lua::State* L) {
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}
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static int l_get_mouse_pos(lua::State* L) {
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return lua::pushvec2_arr(L, Events::cursor);
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return lua::pushvec2(L, Events::cursor);
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}
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static int l_get_bindings(lua::State* L) {
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