lua: file library

This commit is contained in:
MihailRis
2024-01-25 16:04:02 +03:00
parent 74483dd385
commit 04a9c2045e
5 changed files with 147 additions and 39 deletions
+71
View File
@@ -3,6 +3,7 @@
#include <glm/glm.hpp>
#include "../../files/files.h"
#include "../../physics/Hitbox.h"
#include "../../objects/Player.h"
#include "../../world/Level.h"
@@ -29,6 +30,75 @@ inline void luaL_openlib(lua_State* L, const char* name, const luaL_Reg* libfunc
lua_setglobal(L, name);
}
/* == file library == */
static int l_file_resolve(lua_State* L) {
std::string path = lua_tostring(L, 1);
fs::path resolved = scripting::engine->getPaths()->resolve(path);
lua_pushstring(L, resolved.u8string().c_str());
return 1;
}
static int l_file_read(lua_State* L) {
auto paths = scripting::engine->getPaths();
fs::path path = paths->resolve(lua_tostring(L, 1));
if (fs::is_regular_file(path)) {
lua_pushstring(L, files::read_string(path).c_str());
return 1;
}
return luaL_error(L, "file does not exists '%s'", path.u8string().c_str());
}
static int l_file_write(lua_State* L) {
auto paths = scripting::engine->getPaths();
fs::path path = paths->resolve(lua_tostring(L, 1));
const char* text = lua_tostring(L, 2);
files::write_string(path, text);
return 1;
}
static int l_file_exists(lua_State* L) {
auto paths = scripting::engine->getPaths();
fs::path path = paths->resolve(lua_tostring(L, 1));
lua_pushboolean(L, fs::exists(path));
return 1;
}
static int l_file_isfile(lua_State* L) {
auto paths = scripting::engine->getPaths();
fs::path path = paths->resolve(lua_tostring(L, 1));
lua_pushboolean(L, fs::is_regular_file(path));
return 1;
}
static int l_file_isdir(lua_State* L) {
auto paths = scripting::engine->getPaths();
fs::path path = paths->resolve(lua_tostring(L, 1));
lua_pushboolean(L, fs::is_directory(path));
return 1;
}
static int l_file_length(lua_State* L) {
auto paths = scripting::engine->getPaths();
fs::path path = paths->resolve(lua_tostring(L, 1));
if (fs::exists(path)){
lua_pushinteger(L, fs::file_size(path));
} else {
lua_pushinteger(L, -1);
}
return 1;
}
static const luaL_Reg filelib [] = {
{"resolve", l_file_resolve},
{"read", l_file_read},
{"file", l_file_write},
{"exists", l_file_exists},
{"isfile", l_file_isfile},
{"isdir", l_file_isdir},
{"length", l_file_length},
{NULL, NULL}
};
/* == time library == */
static int l_time_uptime(lua_State* L) {
lua_pushnumber(L, Window::time());
@@ -313,6 +383,7 @@ void apilua::create_funcs(lua_State* L) {
luaL_openlib(L, "world", worldlib, 0);
luaL_openlib(L, "player", playerlib, 0);
luaL_openlib(L, "time", timelib, 0);
luaL_openlib(L, "file", filelib, 0);
lua_addfunc(L, l_block_index, "block_index");
lua_addfunc(L, l_block_name, "block_name");