minor refactor

This commit is contained in:
MihailRis
2024-12-05 19:18:53 +03:00
parent 69779f0cc0
commit 04b6b6b546
29 changed files with 130 additions and 91 deletions
+4 -4
View File
@@ -197,18 +197,18 @@ void GUI::act(float delta, const Viewport& vp) {
}
}
void GUI::draw(const DrawContext* pctx, Assets* assets) {
auto& viewport = pctx->getViewport();
void GUI::draw(const DrawContext& pctx, const Assets& assets) {
auto& viewport = pctx.getViewport();
glm::vec2 wsize = viewport.size();
menu->setPos((wsize - menu->getSize()) / 2.0f);
uicamera->setFov(wsize.y);
auto uishader = assets->get<Shader>("ui");
auto uishader = assets.get<Shader>("ui");
uishader->use();
uishader->uniformMatrix("u_projview", uicamera->getProjView());
pctx->getBatch2D()->begin();
pctx.getBatch2D()->begin();
container->draw(pctx, assets);
}