Engine core and assets loading refactor

This commit is contained in:
MihailRis
2023-10-30 15:19:58 +03:00
committed by GitHub
parent 972db16a0c
commit 0576316282
10 changed files with 325 additions and 181 deletions
+5
View File
@@ -5,6 +5,8 @@
class WorldFiles;
class Chunks;
class Level;
class Player;
class World {
public:
@@ -14,6 +16,9 @@ public:
World(std::string name, std::string directory, int seed);
~World();
void write(Level* level);
Level* loadLevel(Player* player);
};
#endif /* WORLD_WORLD_H_ */