World generator performance improved

This commit is contained in:
MihailRis
2023-11-15 01:51:37 +03:00
parent 91c06537eb
commit 061b322e39
2 changed files with 64 additions and 40 deletions
+1 -4
View File
@@ -57,12 +57,9 @@ Engine::Engine(const EngineSettings& settings_) {
World* world = new World("world-1", "world/", 42, settings);
Player* player = new Player(playerPosition, 4.0f, camera);
level = world->loadLevel(player, settings);
std::cout << "-- initializing finished" << std::endl;
Audio::initialize();
gui = new GUI();
std::cout << "-- initializing finished" << std::endl;
}
void Engine::updateTimers() {