refactor: 'lua' namespace expansion

This commit is contained in:
MihailRis
2024-06-11 03:37:35 +03:00
parent 7973a9c32b
commit 0647bc6f90
26 changed files with 613 additions and 723 deletions
+6 -11
View File
@@ -1,8 +1,4 @@
#include "api_lua.hpp"
#include "lua_util.hpp"
#include "lua_commons.hpp"
#include "LuaState.hpp"
#include "../scripting.hpp"
#include "../../../window/input.hpp"
#include "../../../window/Events.hpp"
@@ -13,7 +9,6 @@
#include "../../../engine.hpp"
namespace scripting {
extern lua::LuaState* state;
extern Hud* hud;
}
using namespace scripting;
@@ -37,7 +32,7 @@ static int l_add_callback(lua_State* L) {
throw std::runtime_error("unknown binding "+util::quote(bindname));
}
lua_pushvalue(L, 2);
runnable actual_callback = state->createRunnable(L);
runnable actual_callback = lua::create_runnable(L);
runnable callback = [=]() {
if (!scripting::engine->getGUI()->isFocusCaught()) {
actual_callback();
@@ -69,11 +64,11 @@ static int l_get_bindings(lua_State* L) {
}
const luaL_Reg inputlib [] = {
{"keycode", lua_wrap_errors<l_keycode>},
{"mousecode", lua_wrap_errors<l_mousecode>},
{"add_callback", lua_wrap_errors<l_add_callback>},
{"get_mouse_pos", lua_wrap_errors<l_get_mouse_pos>},
{"get_bindings", lua_wrap_errors<l_get_bindings>},
{"keycode", lua::wrap<l_keycode>},
{"mousecode", lua::wrap<l_mousecode>},
{"add_callback", lua::wrap<l_add_callback>},
{"get_mouse_pos", lua::wrap<l_get_mouse_pos>},
{"get_bindings", lua::wrap<l_get_bindings>},
{NULL, NULL}
};