Fixed 'onground' && turning-off flight mode if onground

This commit is contained in:
MihailRis
2022-03-06 02:38:20 +03:00
committed by GitHub
parent 30c2d9889e
commit 07e2fe8b3b
2 changed files with 7 additions and 1 deletions
+1 -1
View File
@@ -11,6 +11,7 @@ PhysicsSolver::PhysicsSolver(vec3 gravity) : gravity(gravity) {
}
void PhysicsSolver::step(Chunks* chunks, Hitbox* hitbox, float delta, unsigned substeps, bool shifting, float gravityScale) {
hitbox->grounded = false;
for (unsigned i = 0; i < substeps; i++){
float dt = delta / (float)substeps;
float linear_damping = hitbox->linear_damping;
@@ -75,7 +76,6 @@ void PhysicsSolver::step(Chunks* chunks, Hitbox* hitbox, float delta, unsigned s
}
}
hitbox->grounded = false;
if (vel.y < 0.0){
for (int x = floor(pos.x-half.x+E); x <= floor(pos.x+half.x-E); x++){
bool broken = false;