content translation + gui.str function
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@@ -243,6 +243,8 @@ void Engine::loadContent() {
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Shader::preprocessor->setPaths(resPaths.get());
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langs::setup(resdir, langs::current->getId(), contentPacks);
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std::unique_ptr<Assets> new_assets(new Assets());
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std::cout << "-- loading assets" << std::endl;
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AssetsLoader loader(new_assets.get(), resPaths.get());
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