update doc/en structure
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# Assets preloading (*preload.json* file)
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`preload.json` in content-pack folder is used for specifying additional assets should be loaded, like sounds.
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The file contains following categories available:
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- fonts
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- shaders
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- textures
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- sounds
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> [!NOTE]
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> Sound loading with all variations following template:
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> (sound: *sound_name*) -> *sound_name.ogg, sound_name_1.ogg, sound_name_2.ogg, ...*
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> or *sound_name_0.ogg, sound_name_1.ogg, sound_name_2.ogg, ...*
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Adding sound `packid:sounds/events/explosion.ogg` with all variants example:
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```json
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{
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"sounds": [
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"events/explosion"
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]
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}
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```
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Sound will be available as "events/explosion"
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Additional load settings example:
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```json
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{
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"sounds": [
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{
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"name": "events/explosion",
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"keep-pcm": true
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}
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]
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}
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```
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*preload.json* example from `core:` package (`res/preload.json`):
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```json
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{
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"shaders": [
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"ui3d",
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"screen",
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"background",
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"skybox_gen"
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],
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"textures": [
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"misc/moon",
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"misc/sun",
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"gui/crosshair"
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]
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}
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```
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