add BodyType, fix crouching

This commit is contained in:
MihailRis
2024-07-09 06:39:05 +03:00
parent 7e80642ec3
commit 0a14d6220a
13 changed files with 131 additions and 34 deletions
@@ -1,5 +1,7 @@
#include "libentity.hpp"
#include "../../../util/stringutil.hpp"
static int l_rigidbody_get_vel(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
return lua::pushvec3_arr(L, entity->getRigidbody().hitbox.velocity);
@@ -77,6 +79,39 @@ static int l_rigidbody_is_grounded(lua::State* L) {
return 0;
}
static int l_rigidbody_is_crouching(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
return lua::pushboolean(L, entity->getRigidbody().hitbox.crouching);
}
return 0;
}
static int l_rigidbody_set_crouching(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
entity->getRigidbody().hitbox.crouching = lua::toboolean(L, 2);
}
return 0;
}
static int l_rigidbody_get_body_type(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
return lua::pushstring(L, to_string(entity->getRigidbody().hitbox.type));
}
return 0;
}
static int l_rigidbody_set_body_type(lua::State* L) {
if (auto entity = get_entity(L, 1)) {
if (auto type = BodyType_from(lua::tostring(L, 2))) {
entity->getRigidbody().hitbox.type = *type;
} else {
throw std::runtime_error(
"unknown body type "+util::quote(lua::tostring(L, 2)));
}
}
return 0;
}
const luaL_Reg rigidbodylib [] = {
{"is_enabled", lua::wrap<l_rigidbody_is_enabled>},
{"set_enabled", lua::wrap<l_rigidbody_set_enabled>},
@@ -89,5 +124,9 @@ const luaL_Reg rigidbodylib [] = {
{"is_vdamping", lua::wrap<l_rigidbody_is_vdamping>},
{"set_vdamping", lua::wrap<l_rigidbody_set_vdamping>},
{"is_grounded", lua::wrap<l_rigidbody_is_grounded>},
{"is_crouching", lua::wrap<l_rigidbody_is_crouching>},
{"set_crouching", lua::wrap<l_rigidbody_set_crouching>},
{"get_body_type", lua::wrap<l_rigidbody_get_body_type>},
{"set_body_type", lua::wrap<l_rigidbody_set_body_type>},
{NULL, NULL}
};