move menu pages loader to Lua & add gui.load_document, file.ext(), file.prefix() & add core:gui_util module

This commit is contained in:
MihailRis
2025-01-06 16:07:16 +03:00
parent da471bd4eb
commit 0a1a16299e
16 changed files with 156 additions and 55 deletions
+3 -3
View File
@@ -29,6 +29,7 @@
#include "logic/EngineController.hpp"
#include "logic/CommandsInterpreter.hpp"
#include "logic/scripting/scripting.hpp"
#include "logic/scripting/scripting_hud.hpp"
#include "network/Network.hpp"
#include "util/listutil.hpp"
#include "util/platform.hpp"
@@ -123,11 +124,10 @@ Engine::Engine(CoreParameters coreParameters)
paths.getResourcesFolder()
));
}
scripting::initialize(this);
keepAlive(settings.ui.language.observe([this](auto lang) {
setLanguage(lang);
}, true));
scripting::initialize(this);
basePacks = files::read_list(resdir/fs::path("config/builtins.list"));
}
@@ -442,7 +442,7 @@ void Engine::setScreen(std::shared_ptr<Screen> screen) {
void Engine::setLanguage(std::string locale) {
langs::setup(paths.getResourcesFolder(), std::move(locale), contentPacks);
if (gui) {
gui->getMenu()->setPageLoader(menus::create_page_loader(*this));
gui->getMenu()->setPageLoader(scripting::create_page_loader());
}
}