move menu pages loader to Lua & add gui.load_document, file.ext(), file.prefix() & add core:gui_util module

This commit is contained in:
MihailRis
2025-01-06 16:07:16 +03:00
parent da471bd4eb
commit 0a1a16299e
16 changed files with 156 additions and 55 deletions
+13
View File
@@ -4,6 +4,7 @@
#include "engine/Engine.hpp"
#include "files/files.hpp"
#include "frontend/hud.hpp"
#include "frontend/UiDocument.hpp"
#include "graphics/render/WorldRenderer.hpp"
#include "objects/Player.hpp"
#include "lua/libs/api_lua.hpp"
@@ -93,3 +94,15 @@ void scripting::load_hud_script(
register_event(env, "on_hud_render", packid + ":.hudrender");
register_event(env, "on_hud_close", packid + ":.hudclose");
}
gui::PageLoaderFunc scripting::create_page_loader() {
auto L = lua::get_main_state();
if (lua::getglobal(L, "__vc_page_loader")) {
auto func = lua::create_lambda(L);
return [func](const std::string& name) -> std::shared_ptr<gui::UINode> {
auto docname = func({name}).asString();
return engine->getAssets()->require<UiDocument>(docname).getRoot();
};
}
return nullptr;
}