add 'graphics.soft-lighting' setting
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@@ -76,13 +76,14 @@ LevelScreen::LevelScreen(
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engine, *controller, *renderer, assets, *player
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);
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keepAlive(settings.graphics.backlight.observe([=](bool) {
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player->chunks->saveAndClear();
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renderer->clear();
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}));
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keepAlive(settings.graphics.denseRender.observe([=](bool) {
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auto resetChunks = [=](bool) {
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player->chunks->saveAndClear();
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renderer->clear();
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};
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keepAlive(settings.graphics.backlight.observe(resetChunks));
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keepAlive(settings.graphics.softLighting.observe(resetChunks));
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keepAlive(settings.graphics.denseRender.observe([=](bool flag) {
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resetChunks(flag);
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frontend->getContentGfxCache().refresh();
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}));
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keepAlive(settings.camera.fov.observe([=](double value) {
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