add 'graphics.soft-lighting' setting
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@@ -85,6 +85,8 @@ struct GraphicsSettings {
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IntegerSetting shadowsQuality {0, 0, 3};
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/// @brief Dense render distance
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IntegerSetting denseRenderDistance {56, 0, 10'000};
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/// @brief Soft lighting for blocks
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FlagSetting softLighting {true};
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};
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struct PathfindingSettings {
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