propogate player smart-pointer usage

This commit is contained in:
DanielProl1xy
2024-02-21 15:27:00 +03:00
parent 7c6b52cb2a
commit 0b31a19f47
5 changed files with 9 additions and 9 deletions
+2 -2
View File
@@ -143,13 +143,13 @@ public:
chunk_inventories_map fetchInventories(int x, int z);
bool readWorldInfo(World* world);
bool readPlayer(Player* player);
bool readPlayer(std::shared_ptr<Player> player);
void writeRegion(int x, int y,
WorldRegion* entry,
fs::path file,
int layer);
void writePlayer(Player* player);
void writePlayer(std::shared_ptr<Player> player);
/* @param world world info to save (nullable) */
void write(const World* world, const Content* content);
void writePacks(const World* world);