world.set_day_time fix
This commit is contained in:
@@ -29,7 +29,7 @@ static int l_world_get_day_time(lua_State* L) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static int l_world_set_day_time(lua_State* L) {
|
static int l_world_set_day_time(lua_State* L) {
|
||||||
double value = scripting::level->world->daytime;
|
double value = lua_tonumber(L, 1);
|
||||||
scripting::level->world->daytime = fmod(value, 1.0);
|
scripting::level->world->daytime = fmod(value, 1.0);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user