add entities renderer tint support
This commit is contained in:
@@ -62,6 +62,13 @@ class WorldRenderer {
|
||||
Camera* camera,
|
||||
Shader* linesShader
|
||||
);
|
||||
|
||||
void setupWorldShader(
|
||||
Shader* shader,
|
||||
Camera* camera,
|
||||
const EngineSettings& settings,
|
||||
float fogFactor
|
||||
);
|
||||
public:
|
||||
static bool showChunkBorders;
|
||||
static bool showEntitiesDebug;
|
||||
|
||||
Reference in New Issue
Block a user