New world format, fixes
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+3
-1
@@ -11,6 +11,7 @@ class VoxelRenderer;
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class Chunk;
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class voxel;
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class WorldFiles;
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class LevelEvents;
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class Chunks {
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public:
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@@ -20,8 +21,9 @@ public:
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size_t chunksCount;
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int w,d;
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int ox,oz;
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LevelEvents* events;
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Chunks(int w, int d, int ox, int oz);
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Chunks(int w, int d, int ox, int oz, LevelEvents* events);
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~Chunks();
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bool putChunk(std::shared_ptr<Chunk> chunk);
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