add ImageData.drawRect
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@@ -28,6 +28,7 @@ public:
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void flipY();
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void drawLine(int x1, int y1, int x2, int y2, const glm::ivec4& color);
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void drawRect(int x, int y, int width, int height, const glm::ivec4& color);
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void blit(const ImageData& image, int x, int y);
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void extrude(int x, int y, int w, int h);
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void fixAlphaColor();
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