add app.reset_content 'non_reset_packs' optional argument
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@@ -82,7 +82,7 @@ namespace scripting {
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void on_world_tick(int tps);
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void on_world_save();
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void on_world_quit();
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void cleanup();
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void cleanup(const std::vector<std::string>& nonReset);
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void on_blocks_tick(const Block& block, int tps);
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void update_block(const Block& block, const glm::ivec3& pos);
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void random_update_block(const Block& block, const glm::ivec3& pos);
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