add block particles property
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@@ -15,5 +15,21 @@
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"obstacle": false,
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"grounded": true,
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"rotation": "pipe",
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"material": "base:wood"
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"material": "base:wood",
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"particles": {
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"lifetime": 2.0,
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"spawn_interval": 0.3,
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"acceleration": [0, 0, 0],
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"velocity": [0, 0.3, 0],
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"explosion": [0, 0, 0],
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"size": [0.2, 0.2, 0.2],
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"spawn_shape": "ball",
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"spawn_spread": [0.05, 0.05, 0.05],
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"lighting": false,
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"frames": [
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"particles:fire_0",
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"particles:smoke_0",
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"particles:smoke_1"
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]
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}
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}
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@@ -1,18 +0,0 @@
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function on_placed(x, y, z)
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particles.emit({x + 0.5, y + 0.4, z + 0.5}, -1, {
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lifetime=2.0,
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spawn_interval=0.3,
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acceleration={0, 0, 0},
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velocity={0, 0.3, 0},
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explosion={0, 0, 0},
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size={0.2, 0.2, 0.2},
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spawn_shape="ball",
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spawn_spread={0.05, 0.05, 0.05},
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lighting=false,
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frames={
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"particles:fire_0",
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"particles:smoke_0",
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"particles:smoke_1"
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}
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})
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end
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