add block particles property

This commit is contained in:
MihailRis
2024-11-04 22:48:39 +03:00
parent 24af455bf0
commit 0eeb6b6eb2
11 changed files with 180 additions and 23 deletions
+31
View File
@@ -0,0 +1,31 @@
#pragma once
#include <glm/glm.hpp>
#define GLM_ENABLE_EXPERIMENTAL
#include <glm/gtx/hash.hpp>
#include <unordered_map>
class Level;
class Chunks;
class Camera;
class Assets;
class ParticlesRenderer;
class Decorator {
const Level& level;
const Assets& assets;
ParticlesRenderer& particles;
std::unordered_map<glm::ivec3, uint64_t> blockEmitters;
int currentIndex = 0;
void update(
float delta, const glm::ivec3& areaStart, const glm::ivec3& areaCenter
);
public:
Decorator(
const Level& level, ParticlesRenderer& particles, const Assets& assets
);
void update(float delta, const Camera& camera);
};