add block particles property

This commit is contained in:
MihailRis
2024-11-04 22:48:39 +03:00
parent 24af455bf0
commit 0eeb6b6eb2
11 changed files with 180 additions and 23 deletions
+2
View File
@@ -5,6 +5,7 @@
#include "core_defs.hpp"
#include "data/StructLayout.hpp"
#include "presets/ParticlesPreset.hpp"
#include "util/stringutil.hpp"
std::string to_string(BlockModel model) {
@@ -142,6 +143,7 @@ void Block::cloneTo(Block& dst) {
dst.inventorySize = inventorySize;
dst.tickInterval = tickInterval;
dst.overlayTexture = overlayTexture;
dst.particles = std::make_unique<ParticlesPreset>(*particles);
}
static std::set<std::string, std::less<>> RESERVED_BLOCK_FIELDS {