misc hud-related updates

This commit is contained in:
MihailRis
2024-02-15 14:43:03 +03:00
parent 1f3d1e2640
commit 11bb9e5926
23 changed files with 400 additions and 165 deletions
+4
View File
@@ -170,3 +170,7 @@ void GUI::setFocus(std::shared_ptr<UINode> node) {
focus->focus(this);
}
}
std::shared_ptr<Container> GUI::getContainer() const {
return container;
}
+2
View File
@@ -76,6 +76,8 @@ namespace gui {
std::shared_ptr<UINode> get(std::string name);
void remove(std::string name);
void setFocus(std::shared_ptr<UINode> node);
std::shared_ptr<Container> getContainer() const;
};
}
+26 -1
View File
@@ -119,7 +119,18 @@ glm::vec2 UINode::getSize() const {
}
void UINode::setSize(glm::vec2 size) {
this->size = size;
this->size = glm::vec2(
glm::max(minSize.x, size.x), glm::max(minSize.y, size.y)
);
}
glm::vec2 UINode::getMinSize() const {
return minSize;
}
void UINode::setMinSize(glm::vec2 minSize) {
this->minSize = minSize;
setSize(getSize());
}
void UINode::setColor(glm::vec4 color) {
@@ -158,6 +169,14 @@ int UINode::getZIndex() const {
void UINode::lock() {
}
vec2supplier UINode::getPositionFunc() const {
return positionfunc;
}
void UINode::setPositionFunc(vec2supplier func) {
positionfunc = func;
}
void UINode::setId(const std::string& id) {
this->id = id;
}
@@ -165,3 +184,9 @@ void UINode::setId(const std::string& id) {
const std::string& UINode::getId() const {
return id;
}
void UINode::reposition() {
if (positionfunc) {
setCoord(positionfunc());
}
}
+12 -1
View File
@@ -6,6 +6,7 @@
#include <memory>
#include <string>
#include <functional>
#include "../../delegates.h"
class GfxContext;
class Assets;
@@ -26,6 +27,7 @@ namespace gui {
protected:
glm::vec2 coord;
glm::vec2 size;
glm::vec2 minSize {1.0f};
glm::vec4 color {1.0f};
glm::vec4 hoverColor {1.0f};
glm::vec4 margin {1.0f};
@@ -38,6 +40,7 @@ namespace gui {
int zindex = 0;
Align align = Align::left;
UINode* parent = nullptr;
vec2supplier positionfunc = nullptr;
UINode(glm::vec2 coord, glm::vec2 size);
public:
virtual ~UINode();
@@ -112,14 +115,22 @@ namespace gui {
/* Calculate screen position of the element */
virtual glm::vec2 calcCoord() const;
virtual void setCoord(glm::vec2 coord);
glm::vec2 getCoord() const;
virtual glm::vec2 getCoord() const;
virtual glm::vec2 getSize() const;
virtual void setSize(glm::vec2 size);
virtual glm::vec2 getMinSize() const;
virtual void setMinSize(glm::vec2 size);
virtual void refresh() {};
virtual void lock();
virtual vec2supplier getPositionFunc() const;
virtual void setPositionFunc(vec2supplier);
void setId(const std::string& id);
const std::string& getId() const;
/* Fetch coord from positionfunc if assigned */
void reposition();
};
}
+15 -3
View File
@@ -6,6 +6,7 @@
#include "../../assets/Assets.h"
#include "../../graphics/Batch2D.h"
#include "../../graphics/Font.h"
#include "../../graphics/Texture.h"
#include "../../graphics/GfxContext.h"
#include "../../util/stringutil.h"
#include "GUI.h"
@@ -64,9 +65,8 @@ void Label::draw(const GfxContext* pctx, Assets* assets) {
font->draw(batch, text, coord.x, coord.y);
}
Label* Label::textSupplier(wstringsupplier supplier) {
void Label::textSupplier(wstringsupplier supplier) {
this->supplier = supplier;
return this;
}
// ================================= Image ====================================
@@ -78,12 +78,24 @@ void Image::draw(const GfxContext* pctx, Assets* assets) {
glm::vec2 coord = calcCoord();
glm::vec4 color = getColor();
auto batch = pctx->getBatch2D();
batch->texture(assets->getTexture(texture));
auto texture = assets->getTexture(this->texture);
if (texture && autoresize) {
setSize(glm::vec2(texture->width, texture->height));
}
batch->texture(texture);
batch->color = color;
batch->rect(coord.x, coord.y, size.x, size.y,
0, 0, 0, UVRegion(), false, true, color);
}
void Image::setAutoResize(bool flag) {
autoresize = flag;
}
bool Image::isAutoResize() const {
return autoresize;
}
// ================================= Button ===================================
Button::Button(std::shared_ptr<UINode> content, glm::vec4 padding)
: Panel(glm::vec2(), padding, 0) {
+5 -1
View File
@@ -31,16 +31,20 @@ namespace gui {
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual Label* textSupplier(wstringsupplier supplier);
virtual void textSupplier(wstringsupplier supplier);
};
class Image : public UINode {
protected:
std::string texture;
bool autoresize = false;
public:
Image(std::string texture, glm::vec2 size=glm::vec2(32,32));
virtual void draw(const GfxContext* pctx, Assets* assets) override;
virtual void setAutoResize(bool flag);
virtual bool isAutoResize() const;
};
class Button : public Panel {
+15 -7
View File
@@ -21,7 +21,7 @@ static Align align_from_string(const std::string& str, Align def) {
}
/* Read basic UINode properties */
static void _readUINode(xml::xmlelement element, UINode& node) {
static void _readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& node) {
if (element->has("id")) {
node.setId(element->attr("id").getText());
}
@@ -40,13 +40,21 @@ static void _readUINode(xml::xmlelement element, UINode& node) {
if (element->has("z-index")) {
node.setZIndex(element->attr("z-index").asInt());
}
if (element->has("position-func")) {
auto supplier = scripting::create_vec2_supplier(
reader.getEnvironment().getId(),
element->attr("position-func").getText(),
reader.getFilename()+".lua"
);
node.setPositionFunc(supplier);
}
std::string alignName = element->attr("align", "").getText();
node.setAlign(align_from_string(alignName, node.getAlign()));
}
static void _readContainer(UiXmlReader& reader, xml::xmlelement element, Container& container) {
_readUINode(element, container);
_readUINode(reader, element, container);
if (element->has("scrollable")) {
container.setScrollable(element->attr("scrollable").asBool());
@@ -66,11 +74,11 @@ void UiXmlReader::readUINode(UiXmlReader& reader, xml::xmlelement element, Conta
}
void UiXmlReader::readUINode(UiXmlReader& reader, xml::xmlelement element, UINode& node) {
_readUINode(element, node);
_readUINode(reader, element, node);
}
static void _readPanel(UiXmlReader& reader, xml::xmlelement element, Panel& panel) {
_readUINode(element, panel);
_readUINode(reader, element, panel);
if (element->has("padding")) {
glm::vec4 padding = element->attr("padding").asVec4();
@@ -114,7 +122,7 @@ static std::wstring readAndProcessInnerText(xml::xmlelement element) {
static std::shared_ptr<UINode> readLabel(UiXmlReader& reader, xml::xmlelement element) {
std::wstring text = readAndProcessInnerText(element);
auto label = std::make_shared<Label>(text);
_readUINode(element, *label);
_readUINode(reader, element, *label);
return label;
}
@@ -173,7 +181,7 @@ static std::shared_ptr<UINode> readTextBox(UiXmlReader& reader, xml::xmlelement
static std::shared_ptr<UINode> readImage(UiXmlReader& reader, xml::xmlelement element) {
std::string src = element->attr("src", "").getText();
auto image = std::make_shared<Image>(src);
_readUINode(element, *image);
_readUINode(reader, element, *image);
reader.getAssetsLoader().add(ASSET_TEXTURE, "textures/"+src+".png", src, nullptr);
return image;
}
@@ -185,7 +193,7 @@ static std::shared_ptr<UINode> readTrackBar(UiXmlReader& reader, xml::xmlelement
float step = element->attr("step", "1.0").asFloat();
int trackWidth = element->attr("track-width", "1.0").asInt();
auto bar = std::make_shared<TrackBar>(min, max, def, step, trackWidth);
_readUINode(element, *bar);
_readUINode(reader, element, *bar);
if (element->has("consumer")) {
auto consumer = scripting::create_number_consumer(
reader.getEnvironment().getId(),
+8
View File
@@ -115,6 +115,7 @@ void Container::addBack(std::shared_ptr<UINode> node) {
void Container::add(std::shared_ptr<UINode> node) {
nodes.push_back(node);
node->setParent(this);
node->reposition();
refresh();
}
@@ -138,8 +139,15 @@ void Container::listenInterval(float interval, ontimeout callback, int repeat) {
}
void Container::setSize(glm::vec2 size) {
if (size == getSize()) {
refresh();
return;
}
UINode::setSize(size);
refresh();
for (auto& node : nodes) {
node->reposition();
}
}
void Container::refresh() {