skybox projection improvement

This commit is contained in:
MihailRis
2024-01-26 14:52:41 +03:00
parent d4999901c2
commit 1409df4b86
4 changed files with 9 additions and 9 deletions
+1 -1
View File
@@ -33,7 +33,7 @@ class Skybox {
std::unique_ptr<Batch3D> batch3d;
std::vector<skysprite> sprites;
void drawStars(Camera* camera, float angle, float opacity);
void drawStars(float angle, float opacity);
void drawBackground(Camera* camera, Assets* assets, int width, int height);
public:
Skybox(uint size, Shader* shader);