audio-related minor refactor

This commit is contained in:
MihailRis
2024-04-10 20:11:43 +03:00
parent c8ca56fb8e
commit 1549a02731
5 changed files with 20 additions and 28 deletions
+3 -2
View File
@@ -207,10 +207,10 @@ ALSpeaker::~ALSpeaker() {
}
}
void ALSpeaker::update(const Channel* channel, float masterVolume) {
void ALSpeaker::update(const Channel* channel) {
if (source == 0)
return;
float gain = this->volume * channel->getVolume()*masterVolume;
float gain = this->volume * channel->getVolume();
AL_CHECK(alSourcef(source, AL_GAIN, gain));
if (!paused) {
@@ -471,6 +471,7 @@ void ALAudio::setListener(glm::vec3 position, glm::vec3 velocity, glm::vec3 at,
AL_CHECK(alListener3f(AL_POSITION, position.x, position.y, position.z));
AL_CHECK(alListener3f(AL_VELOCITY, velocity.x, velocity.y, velocity.z));
AL_CHECK(alListenerfv(AL_ORIENTATION, listenerOri));
AL_CHECK(alListenerf(AL_GAIN, get_channel(0)->getVolume()));
}
void ALAudio::update(double delta) {
+1 -1
View File
@@ -91,7 +91,7 @@ namespace audio {
ALSpeaker(ALAudio* al, uint source, int priority, int channel);
~ALSpeaker();
void update(const Channel* channel, float masterVolume) override;
void update(const Channel* channel) override;
int getChannel() const override;
State getState() const override;
+1 -2
View File
@@ -383,13 +383,12 @@ void audio::update(double delta) {
entry.second->update(delta);
}
float masterVolume = channels.at(0)->getVolume();
for (auto it = speakers.begin(); it != speakers.end();) {
auto speaker = it->second.get();
int speakerChannel = speaker->getChannel();
auto channel = get_channel(speakerChannel);
if (channel != nullptr) {
speaker->update(channel, speakerChannel == 0 ? 1.0f : masterVolume);
speaker->update(channel);
}
if (speaker->isStopped()) {
streams.erase(it->first);
+1 -2
View File
@@ -235,8 +235,7 @@ namespace audio {
/// @brief Synchronize the speaker with channel settings
/// @param channel speaker channel
/// @param masterVolume volume of the master channel
virtual void update(const Channel* channel, float masterVolume) = 0;
virtual void update(const Channel* channel) = 0;
/// @brief Check speaker channel index
virtual int getChannel() const = 0;