audio-related minor refactor

This commit is contained in:
MihailRis
2024-04-10 20:11:43 +03:00
parent c8ca56fb8e
commit 1549a02731
5 changed files with 20 additions and 28 deletions
+14 -21
View File
@@ -46,6 +46,15 @@ void addWorldGenerators() {
WorldGenerators::addGenerator<FlatWorldGenerator>("core:flat");
}
inline void create_channel(std::string name, NumberSetting& setting) {
if (name != "master") {
audio::create_channel(name);
}
setting.observe([=](auto value) {
audio::get_channel(name)->setVolume(value*value);
});
}
Engine::Engine(EngineSettings& settings, EnginePaths* paths)
: settings(settings), settingsHandler(settings), paths(paths)
{
@@ -53,32 +62,16 @@ Engine::Engine(EngineSettings& settings, EnginePaths* paths)
throw initialize_error("could not initialize window");
}
audio::initialize(settings.audio.enabled);
audio::create_channel("regular");
audio::create_channel("music");
audio::create_channel("ambient");
audio::create_channel("ui");
settings.audio.volumeMaster.observe([=](auto value) {
audio::get_channel("master")->setVolume(value*value);
});
settings.audio.volumeRegular.observe([=](auto value) {
audio::get_channel("regular")->setVolume(value*value);
});
settings.audio.volumeUI.observe([=](auto value) {
audio::get_channel("ui")->setVolume(value*value);
});
settings.audio.volumeAmbient.observe([=](auto value) {
audio::get_channel("ambient")->setVolume(value*value);
});
settings.audio.volumeMusic.observe([=](auto value) {
audio::get_channel("music")->setVolume(value*value);
});
create_channel("master", settings.audio.volumeMaster);
create_channel("regular", settings.audio.volumeRegular);
create_channel("music", settings.audio.volumeMusic);
create_channel("ambient", settings.audio.volumeAmbient);
create_channel("ui", settings.audio.volumeUI);
auto resdir = paths->getResources();
logger.info() << "loading assets";
std::vector<fs::path> roots {resdir};
resPaths = std::make_unique<ResPaths>(resdir, roots);
try {
loadAssets();