the final rename
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+8
-8
@@ -1,4 +1,4 @@
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#include "engine.h"
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#include "engine.hpp"
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#define GLEW_STATIC
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@@ -7,11 +7,11 @@
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#include "audio/audio.hpp"
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#include "coders/GLSLExtension.hpp"
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#include "coders/imageio.hpp"
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#include "coders/json.h"
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#include "coders/json.hpp"
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#include "coders/toml.hpp"
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#include "content/ContentLoader.h"
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#include "content/ContentLoader.hpp"
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#include "core_defs.hpp"
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#include "files/files.h"
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#include "files/files.hpp"
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#include "files/settings_io.hpp"
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#include "frontend/locale.hpp"
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#include "frontend/menu.hpp"
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@@ -23,16 +23,16 @@
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#include "graphics/core/Shader.hpp"
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#include "graphics/ui/GUI.hpp"
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#include "logic/EngineController.hpp"
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#include "logic/scripting/scripting.h"
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#include "logic/scripting/scripting.hpp"
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#include "util/listutil.hpp"
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#include "util/platform.hpp"
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#include "voxels/DefaultWorldGenerator.h"
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#include "voxels/FlatWorldGenerator.h"
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#include "voxels/DefaultWorldGenerator.hpp"
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#include "voxels/FlatWorldGenerator.hpp"
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#include "window/Camera.hpp"
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#include "window/Events.hpp"
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#include "window/input.hpp"
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#include "window/Window.hpp"
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#include "world/WorldGenerators.h"
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#include "world/WorldGenerators.hpp"
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#include <iostream>
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#include <assert.h>
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