the final rename
This commit is contained in:
@@ -1,14 +1,14 @@
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#include "WorldConverter.h"
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#include "WorldConverter.hpp"
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#include "WorldFiles.h"
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#include "WorldFiles.hpp"
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#include "../content/ContentLUT.hpp"
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#include "../data/dynamic.h"
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#include "../data/dynamic.hpp"
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#include "../debug/Logger.hpp"
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#include "../files/files.h"
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#include "../objects/Player.h"
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#include "../files/files.hpp"
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#include "../objects/Player.hpp"
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#include "../util/ThreadPool.hpp"
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#include "../voxels/Chunk.h"
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#include "../voxels/Chunk.hpp"
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#include <memory>
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#include <iostream>
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@@ -1,12 +1,12 @@
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#ifndef FILES_WORLD_CONVERTER_H_
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#define FILES_WORLD_CONVERTER_H_
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#ifndef FILES_WORLD_CONVERTER_HPP_
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#define FILES_WORLD_CONVERTER_HPP_
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#include <queue>
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#include <memory>
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#include <filesystem>
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#include "../typedefs.h"
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#include "../delegates.h"
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#include "../typedefs.hpp"
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#include "../delegates.hpp"
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#include "../interfaces/Task.hpp"
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namespace fs = std::filesystem;
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@@ -63,4 +63,4 @@ public:
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);
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};
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#endif // FILES_WORLD_CONVERTER_H_
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#endif // FILES_WORLD_CONVERTER_HPP_
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+16
-16
@@ -1,24 +1,24 @@
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#include "WorldFiles.h"
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#include "WorldFiles.hpp"
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#include "../coders/byte_utils.hpp"
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#include "../coders/json.h"
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#include "../constants.h"
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#include "../content/Content.h"
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#include "../coders/json.hpp"
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#include "../constants.hpp"
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#include "../content/Content.hpp"
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#include "../core_defs.hpp"
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#include "../data/dynamic.h"
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#include "../items/Inventory.h"
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#include "../items/ItemDef.h"
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#include "../lighting/Lightmap.h"
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#include "../maths/voxmaths.h"
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#include "../objects/Player.h"
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#include "../physics/Hitbox.h"
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#include "../typedefs.h"
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#include "../data/dynamic.hpp"
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#include "../items/Inventory.hpp"
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#include "../items/ItemDef.hpp"
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#include "../lighting/Lightmap.hpp"
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#include "../maths/voxmaths.hpp"
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#include "../objects/Player.hpp"
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#include "../physics/Hitbox.hpp"
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#include "../typedefs.hpp"
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#include "../util/data_io.hpp"
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#include "../voxels/Block.h"
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#include "../voxels/Chunk.h"
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#include "../voxels/voxel.h"
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#include "../voxels/Block.hpp"
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#include "../voxels/Chunk.hpp"
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#include "../voxels/voxel.hpp"
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#include "../window/Camera.hpp"
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#include "../world/World.h"
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#include "../world/World.hpp"
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#include <cassert>
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#include <iostream>
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@@ -1,13 +1,13 @@
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#ifndef FILES_WORLD_FILES_H_
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#define FILES_WORLD_FILES_H_
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#ifndef FILES_WORLD_FILES_HPP_
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#define FILES_WORLD_FILES_HPP_
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#include "WorldRegions.hpp"
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#include "files.h"
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#include "../typedefs.h"
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#include "../settings.h"
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#include "../content/ContentPack.h"
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#include "../voxels/Chunk.h"
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#include "files.hpp"
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#include "../typedefs.hpp"
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#include "../settings.hpp"
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#include "../content/ContentPack.hpp"
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#include "../voxels/Chunk.hpp"
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#include <vector>
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#include <string>
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@@ -73,4 +73,4 @@ public:
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}
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};
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#endif // FILES_WORLD_FILES_H_
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#endif // FILES_WORLD_FILES_HPP_
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@@ -1,10 +1,11 @@
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#include "WorldRegions.hpp"
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#include "../coders/rle.hpp"
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#include "../util/data_io.hpp"
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#include "../coders/byte_utils.hpp"
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#include "../maths/voxmaths.h"
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#include "../items/Inventory.h"
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#include "../coders/rle.hpp"
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#include "../data/dynamic.hpp"
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#include "../items/Inventory.hpp"
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#include "../maths/voxmaths.hpp"
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#include "../util/data_io.hpp"
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#include <cstring>
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@@ -1,10 +1,10 @@
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#ifndef FILES_WORLD_REGIONS_HPP_
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#define FILES_WORLD_REGIONS_HPP_
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#include "files.h"
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#include "../typedefs.h"
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#include "files.hpp"
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#include "../typedefs.hpp"
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#include "../util/BufferPool.hpp"
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#include "../voxels/Chunk.h"
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#include "../voxels/Chunk.hpp"
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#include <mutex>
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#include <memory>
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@@ -1,4 +1,4 @@
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#include "engine_paths.h"
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#include "engine_paths.hpp"
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#include <stack>
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#include <sstream>
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@@ -6,8 +6,8 @@
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#include <algorithm>
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#include "../util/stringutil.hpp"
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#include "../typedefs.h"
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#include "WorldFiles.h"
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#include "../typedefs.hpp"
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#include "WorldFiles.hpp"
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const fs::path SCREENSHOTS_FOLDER {"screenshots"};
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const fs::path CONTROLS_FILE {"controls.json"};
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@@ -1,12 +1,12 @@
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#ifndef FILES_ENGINE_PATHS_H_
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#define FILES_ENGINE_PATHS_H_
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#ifndef FILES_ENGINE_PATHS_HPP_
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#define FILES_ENGINE_PATHS_HPP_
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#include <string>
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#include <vector>
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#include <stdexcept>
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#include <filesystem>
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#include "../content/ContentPack.h"
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#include "../content/ContentPack.hpp"
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namespace fs = std::filesystem;
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@@ -58,4 +58,4 @@ public:
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const fs::path& getMainRoot() const;
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};
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#endif // FILES_ENGINE_PATHS_H_
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#endif // FILES_ENGINE_PATHS_HPP_
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+3
-3
@@ -1,9 +1,9 @@
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#include "files.h"
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#include "files.hpp"
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#include "../coders/json.h"
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#include "../coders/json.hpp"
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#include "../coders/gzip.hpp"
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#include "../util/stringutil.hpp"
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#include "../data/dynamic.h"
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#include "../data/dynamic.hpp"
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#include <fstream>
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#include <iostream>
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@@ -1,12 +1,12 @@
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#ifndef FILES_FILES_H_
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#define FILES_FILES_H_
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#ifndef FILES_FILES_HPP_
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#define FILES_FILES_HPP_
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#include <string>
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#include <vector>
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#include <memory>
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#include <fstream>
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#include <filesystem>
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#include "../typedefs.h"
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#include "../typedefs.hpp"
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namespace fs = std::filesystem;
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@@ -69,4 +69,4 @@ namespace files {
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std::vector<std::string> read_list(fs::path file);
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}
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#endif /* FILES_FILES_H_ */
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#endif /* FILES_FILES_HPP_ */
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@@ -3,9 +3,9 @@
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#include "../window/Events.hpp"
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#include "../window/input.hpp"
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#include "../coders/toml.hpp"
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#include "../coders/json.h"
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#include "../coders/json.hpp"
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#include "../debug/Logger.hpp"
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#include "../settings.h"
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#include "../settings.hpp"
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#include <memory>
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@@ -1,7 +1,7 @@
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#ifndef FILES_SETTINGS_IO_HPP_
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#define FILES_SETTINGS_IO_HPP_
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#include "../data/dynamic.h"
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#include "../data/dynamic.hpp"
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#include <string>
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#include <memory>
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