the final rename

This commit is contained in:
MihailRis
2024-05-06 03:38:19 +03:00
parent f27a418dbe
commit 1627e21c1d
196 changed files with 836 additions and 815 deletions
+3 -3
View File
@@ -1,9 +1,9 @@
#include "Inventories.h"
#include "Inventories.hpp"
#include <algorithm>
#include "../world/Level.h"
#include "../world/World.h"
#include "../world/Level.hpp"
#include "../world/World.hpp"
Inventories::Inventories(Level& level) : level(level) {
}
@@ -1,12 +1,12 @@
#ifndef ITEMS_INVENTORIES_H_
#define ITEMS_INVENTORIES_H_
#ifndef ITEMS_INVENTORIES_HPP_
#define ITEMS_INVENTORIES_HPP_
#include <string>
#include <memory>
#include <unordered_map>
#include "Inventory.h"
#include "../maths/util.h"
#include "Inventory.hpp"
#include "../maths/util.hpp"
class Level;
@@ -41,4 +41,4 @@ public:
const inventories_map& getMap() const;
};
#endif // ITEMS_INVENTORIES_H_
#endif // ITEMS_INVENTORIES_HPP_
+2 -1
View File
@@ -1,5 +1,6 @@
#include "Inventory.h"
#include "Inventory.hpp"
#include "../data/dynamic.hpp"
#include "../content/ContentLUT.hpp"
Inventory::Inventory(int64_t id, size_t size) : id(id), slots(size) {
@@ -1,14 +1,17 @@
#ifndef ITEMS_INVENTORY_H_
#define ITEMS_INVENTORY_H_
#ifndef ITEMS_INVENTORY_HPP_
#define ITEMS_INVENTORY_HPP_
#include "ItemStack.hpp"
#include "../typedefs.hpp"
#include "../interfaces/Serializable.hpp"
#include <vector>
#include <memory>
#include "ItemStack.h"
#include "../typedefs.h"
#include "../data/dynamic.h"
#include "../interfaces/Serializable.h"
namespace dynamic {
class Map;
}
class ContentLUT;
class ContentIndices;
@@ -57,4 +60,4 @@ public:
static const size_t npos;
};
#endif // ITEMS_INVENTORY_H_
#endif // ITEMS_INVENTORY_HPP_
+1 -1
View File
@@ -1,4 +1,4 @@
#include "ItemDef.h"
#include "ItemDef.hpp"
#include "../util/stringutil.hpp"
ItemDef::ItemDef(std::string name) : name(name) {
@@ -1,10 +1,10 @@
#ifndef CONTENT_ITEMS_ITEM_DEF_H_
#define CONTENT_ITEMS_ITEM_DEF_H_
#ifndef CONTENT_ITEMS_ITEM_DEF_HPP_
#define CONTENT_ITEMS_ITEM_DEF_HPP_
#include <string>
#include <glm/glm.hpp>
#include "../typedefs.h"
#include "../typedefs.hpp"
struct item_funcs_set {
bool init: 1;
@@ -48,4 +48,4 @@ public:
ItemDef(const ItemDef&) = delete;
};
#endif //CONTENT_ITEMS_ITEM_DEF_H_
#endif //CONTENT_ITEMS_ITEM_DEF_HPP_
+3 -3
View File
@@ -1,7 +1,7 @@
#include "ItemStack.h"
#include "ItemStack.hpp"
#include "ItemDef.h"
#include "../content/Content.h"
#include "ItemDef.hpp"
#include "../content/Content.hpp"
ItemStack::ItemStack() : item(ITEM_EMPTY), count(0) {
}
@@ -1,8 +1,8 @@
#ifndef ITEMS_ITEM_STACK_H_
#define ITEMS_ITEM_STACK_H_
#ifndef ITEMS_ITEM_STACK_HPP_
#define ITEMS_ITEM_STACK_HPP_
#include "../typedefs.h"
#include "../constants.h"
#include "../typedefs.hpp"
#include "../constants.hpp"
class ContentIndices;
@@ -37,4 +37,4 @@ public:
}
};
#endif // ITEMS_ITEM_STACK_H_
#endif // ITEMS_ITEM_STACK_HPP_