the final rename
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@@ -1,12 +1,12 @@
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#include <iostream>
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#include <assert.h>
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#include "LightSolver.h"
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#include "Lightmap.h"
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#include "../content/Content.h"
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#include "../voxels/Chunks.h"
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#include "../voxels/Chunk.h"
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#include "../voxels/voxel.h"
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#include "../voxels/Block.h"
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#include "LightSolver.hpp"
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#include "Lightmap.hpp"
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#include "../content/Content.hpp"
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#include "../voxels/Chunks.hpp"
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#include "../voxels/Chunk.hpp"
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#include "../voxels/voxel.hpp"
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#include "../voxels/Block.hpp"
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LightSolver::LightSolver(const ContentIndices* contentIds, Chunks* chunks, int channel)
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: contentIds(contentIds),
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