the final rename
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@@ -1,19 +1,19 @@
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#include "BlocksController.h"
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#include "BlocksController.hpp"
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#include "../voxels/voxel.h"
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#include "../voxels/Block.h"
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#include "../voxels/Chunk.h"
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#include "../voxels/Chunks.h"
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#include "../world/Level.h"
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#include "../world/World.h"
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#include "../content/Content.h"
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#include "../lighting/Lighting.h"
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#include "../util/timeutil.h"
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#include "../maths/fastmaths.h"
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#include "../items/Inventory.h"
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#include "../items/Inventories.h"
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#include "../voxels/voxel.hpp"
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#include "../voxels/Block.hpp"
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#include "../voxels/Chunk.hpp"
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#include "../voxels/Chunks.hpp"
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#include "../world/Level.hpp"
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#include "../world/World.hpp"
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#include "../content/Content.hpp"
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#include "../lighting/Lighting.hpp"
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#include "../util/timeutil.hpp"
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#include "../maths/fastmaths.hpp"
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#include "../items/Inventory.hpp"
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#include "../items/Inventories.hpp"
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#include "scripting/scripting.h"
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#include "scripting/scripting.hpp"
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Clock::Clock(int tickRate, int tickParts)
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: tickRate(tickRate),
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