the final rename

This commit is contained in:
MihailRis
2024-05-06 03:38:19 +03:00
parent f27a418dbe
commit 1627e21c1d
196 changed files with 836 additions and 815 deletions
+9 -9
View File
@@ -1,15 +1,15 @@
#include "lua_commons.hpp"
#include "api_lua.hpp"
#include "lua_util.hpp"
#include "../scripting.h"
#include "../../../world/Level.h"
#include "../../../voxels/Chunks.h"
#include "../../../voxels/Chunk.h"
#include "../../../voxels/Block.h"
#include "../../../voxels/voxel.h"
#include "../../../lighting/Lighting.h"
#include "../../../content/Content.h"
#include "../../../logic/BlocksController.h"
#include "../scripting.hpp"
#include "../../../world/Level.hpp"
#include "../../../voxels/Chunks.hpp"
#include "../../../voxels/Chunk.hpp"
#include "../../../voxels/Block.hpp"
#include "../../../voxels/voxel.hpp"
#include "../../../lighting/Lighting.hpp"
#include "../../../content/Content.hpp"
#include "../../../logic/BlocksController.hpp"
int l_block_name(lua_State* L) {
auto indices = scripting::content->getIndices();