the final rename
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@@ -1,11 +1,11 @@
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#include "lua_commons.hpp"
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#include "api_lua.hpp"
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#include "../scripting.h"
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#include "../../../world/Level.h"
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#include "../../../objects/Player.h"
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#include "../../../physics/Hitbox.h"
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#include "../scripting.hpp"
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#include "../../../world/Level.hpp"
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#include "../../../objects/Player.hpp"
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#include "../../../physics/Hitbox.hpp"
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#include "../../../window/Camera.hpp"
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#include "../../../items/Inventory.h"
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#include "../../../items/Inventory.hpp"
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#include <glm/glm.hpp>
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