the final rename
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@@ -1,4 +1,4 @@
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#include "VoxelsVolume.h"
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#include "VoxelsVolume.hpp"
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VoxelsVolume::VoxelsVolume(int x, int y, int z, int w, int h, int d)
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: x(x), y(y), z(z), w(w), h(h), d(d) {
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