the final rename
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@@ -1,5 +1,5 @@
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#include "LevelEvents.h"
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#include "../voxels/Chunk.h"
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#include "LevelEvents.hpp"
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#include "../voxels/Chunk.hpp"
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using std::vector;
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@@ -13,4 +13,4 @@ void LevelEvents::trigger(lvl_event_type type, Chunk* chunk) {
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for (chunk_event_func func : callbacks) {
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func(type, chunk);
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}
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}
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}
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