includes refactor
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@@ -1,14 +1,13 @@
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#ifndef GRAPHICS_CORE_POST_PROCESSING_HPP_
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#define GRAPHICS_CORE_POST_PROCESSING_HPP_
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#include "Viewport.hpp"
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#include "DrawContext.hpp"
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#include <memory>
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class Mesh;
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class Shader;
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class Framebuffer;
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class DrawContext;
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class ImageData;
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/// @brief Framebuffer with blitting with shaders.
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/// @attention Current implementation does not support multiple render passes
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