add chunk_height parameter to place_structures

This commit is contained in:
MihailRis
2024-09-29 23:39:42 +03:00
parent abc8eccab8
commit 16fac768c8
4 changed files with 9 additions and 7 deletions
@@ -76,7 +76,7 @@ public:
std::vector<StructurePlacement> placeStructures(
const glm::ivec2& offset, const glm::ivec2& size, uint64_t seed,
const std::shared_ptr<Heightmap>& heightmap
const std::shared_ptr<Heightmap>& heightmap, uint chunkHeight
) override {
std::vector<StructurePlacement> placements;
@@ -88,7 +88,8 @@ public:
lua::pushivec_stack(L, size);
lua::pushinteger(L, seed);
lua::newuserdata<lua::LuaHeightmap>(L, heightmap);
if (lua::call_nothrow(L, 6, 1)) {
lua::pushinteger(L, chunkHeight);
if (lua::call_nothrow(L, 7, 1)) {
int len = lua::objlen(L, -1);
for (int i = 1; i <= len; i++) {
lua::rawgeti(L, i);