refactor: move and rename EnginePaths

This commit is contained in:
MihailRis
2025-11-09 20:13:59 +03:00
parent 3b583d4dd6
commit 17ffa73ce7
30 changed files with 57 additions and 63 deletions
+1 -1
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@@ -1,7 +1,7 @@
#include "ContentControl.hpp"
#include "io/io.hpp"
#include "io/engine_paths.hpp"
#include "engine/EnginePaths.hpp"
#include "Content.hpp"
#include "ContentPack.hpp"
#include "ContentBuilder.hpp"
+1 -1
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@@ -13,7 +13,7 @@
#include "objects/rigging.hpp"
#include "util/listutil.hpp"
#include "util/stringutil.hpp"
#include "io/engine_paths.hpp"
#include "engine/EnginePaths.hpp"
static debug::Logger logger("content-loader");
+1 -1
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@@ -8,7 +8,7 @@
#include "coders/json.hpp"
#include "constants.hpp"
#include "data/dv.hpp"
#include "io/engine_paths.hpp"
#include "engine/EnginePaths.hpp"
#include "io/io.hpp"
#include "coders/commons.hpp"
#include "debug/Logger.hpp"
+1 -1
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@@ -6,7 +6,7 @@
#include "../ContentPack.hpp"
#include "io/io.hpp"
#include "io/engine_paths.hpp"
#include "engine/EnginePaths.hpp"
#include "logic/scripting/scripting.hpp"
#include "util/stringutil.hpp"
#include "world/generator/GeneratorDef.hpp"