update particles garbage collection scheme

This commit is contained in:
MihailRis
2024-11-02 22:15:26 +03:00
parent cee214754b
commit 1974298c82
5 changed files with 50 additions and 21 deletions
+29 -17
View File
@@ -15,24 +15,24 @@ ParticlesRenderer::ParticlesRenderer(const Assets& assets)
auto region = util::get_texture_region(assets, "blocks:grass_side", "");
Emitter emitter(glm::vec3(0, 100, 0), Particle {
glm::vec3(), glm::vec3(), 5.0f, region.region
},region.texture, 0.001f, -1);
emitters.push_back(std::move(emitter));
nullptr, glm::vec3(), glm::vec3(), 5.0f, region.region
},region.texture, 0.001f, 1000);
emitters.push_back(std::make_unique<Emitter>(emitter));
}
ParticlesRenderer::~ParticlesRenderer() = default;
void ParticlesRenderer::render(
const Assets& assets, const Camera& camera, float delta
) {
void ParticlesRenderer::renderParticles(const Camera& camera, float delta) {
const auto& right = camera.right;
const auto& up = camera.up;
batch->begin();
aliveEmitters = emitters.size();
visibleParticles = 0;
std::vector<const Texture*> unusedTextures;
for (auto& [texture, vec] : particles) {
if (vec.empty()) {
unusedTextures.push_back(texture);
continue;
}
batch->setTexture(texture);
visibleParticles += vec.size();
@@ -62,24 +62,36 @@ void ParticlesRenderer::render(
}
}
batch->flush();
for (const auto& texture : unusedTextures) {
particles.erase(texture);
}
}
void ParticlesRenderer::render(const Camera& camera, float delta) {
batch->begin();
aliveEmitters = emitters.size();
visibleParticles = 0;
renderParticles(camera, delta);
auto iter = emitters.begin();
while (iter != emitters.end()) {
auto& emitter = *iter;
auto& emitter = **iter;
auto texture = emitter.getTexture();
const auto& found = particles.find(texture);
std::vector<Particle>* vec;
if (found == particles.end()) {
if (emitter.isDead()) {
// destruct Emitter only when there is no particles spawned by it
iter = emitters.erase(iter);
continue;
}
vec = &particles[texture];
} else {
vec = &found->second;
}
emitter.update(delta, *vec);
if (emitter.isDead()) {
iter = emitters.erase(iter);
} else {
iter++;
}
iter++;
}
}