All changes made for 10th part of tutorial

voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
This commit is contained in:
MihailRis
2021-08-04 01:45:04 +03:00
committed by GitHub
parent e1cdcf01e9
commit 1a00a11917
22 changed files with 587 additions and 149 deletions
+3 -1
View File
@@ -15,9 +15,11 @@
* */
class WorldFiles {
public:
static unsigned long totalCompressed;
std::unordered_map<long, char**> regions;
std::string directory;
char* mainBuffer;
char* mainBufferIn;
char* mainBufferOut;
WorldFiles(const char* directory, size_t mainBufferCapacity);
~WorldFiles();