All changes made for 10th part of tutorial

voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
This commit is contained in:
MihailRis
2021-08-04 01:45:04 +03:00
committed by GitHub
parent e1cdcf01e9
commit 1a00a11917
22 changed files with 587 additions and 149 deletions
+1
View File
@@ -11,6 +11,7 @@ public:
unsigned char emission[3];
unsigned char drawGroup = 0;
bool lightPassing = false;
bool obstacle = true;
Block(unsigned int id, int texture);
};