All changes made for 10th part of tutorial

voxel_engine.cpp - changed structure, added character controls, physics
almost all files are modified (including shaders)
+ new source directory - physics
This commit is contained in:
MihailRis
2021-08-04 01:45:04 +03:00
committed by GitHub
parent e1cdcf01e9
commit 1a00a11917
22 changed files with 587 additions and 149 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
#define VOXELS_CHUNK_H_
#define CHUNK_W 16
#define CHUNK_H 128
#define CHUNK_H 64
#define CHUNK_D 16
#define CHUNK_VOL (CHUNK_W * CHUNK_H * CHUNK_D)