All changes made for 10th part of tutorial
voxel_engine.cpp - changed structure, added character controls, physics almost all files are modified (including shaders) + new source directory - physics
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@@ -17,9 +17,11 @@ public:
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vec3 front;
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vec3 up;
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vec3 right;
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vec3 dir;
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vec3 position;
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float fov;
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float zoom;
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mat4 rotation;
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Camera(vec3 position, float fov);
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