fix: commands repository not reset before world open

This commit is contained in:
MihailRis
2024-11-24 12:54:05 +03:00
parent 9ed80ec835
commit 1a00a91b60
3 changed files with 11 additions and 1 deletions
+1 -1
View File
@@ -68,7 +68,6 @@ void scripting::initialize(Engine* engine) {
lua::initialize(*engine->getPaths());
load_script(fs::path("stdlib.lua"), true);
load_script(fs::path("stdcmd.lua"), true);
load_script(fs::path("classes.lua"), true);
}
@@ -172,6 +171,7 @@ void scripting::on_content_load(Content* content) {
lua::setfield(L, "materials");
lua::pop(L);
}
load_script(fs::path("stdcmd.lua"), true);
}
void scripting::on_world_load(LevelController* controller) {